Subscribe For Free Updates!

We'll not spam mate! We promise.

Wednesday, September 5, 2012

Windows 8 Release Preview 32Bit and 64Bit with Product Key Full Version


Windows 8 Release Preview:  has arrived. A prerelease version of Windows 8, it's Windows reimagined and reinvented. Windows 8 Release Preview It's Windows reimagined and reinvented from a solid core of Windows 7 speed and reliability. It's an all new touch interface. It's a new Windows for new devices. And it's easy to try now whether you're installing it for the first time, or moving from Windows 8 Consumer Preview.
Get the tools you need to build Metro style apps for Windows 8. Our free download includes Microsoft Visual Studio Express 2012 for Windows 8 and Blend for Visual Studio to help jumpstart your app development project.
Our docs are optimized to make you more productive. Discover everything you need to plan, build, and sell great apps in the Windows Store.
Windows 8 has many powerful features for developers. Discover the new features for Desktop, Web, and Metro style app developers.
Dev Camps are free events that bring together developers like you to learn more about building apps. Learn interactively and get advice from expert app developers in hundreds of locations around the world.
The more apps you have, the better your experience. Apps can work together and share info, making it easier for you to do what you want.
There's an app for everyone. Browse lists of top apps, view staff recommendations, and get personalized picks based on apps you already own. And access is easy the Store is built directly into Windows 8.
Now's the time to build apps that'll launch your business worldwide. Download free tools and samples, find design and code resources, and get expert help from Windows Dev Center.

Processor= 1.4GHz (32Bit)
For 64Bit 1.8GHz 
RAM= 1GB (32Bit)
For 2GB (64Bit)

Product Key:   TK8TP-9JN6P-7X7WW-RFFTV-B7QPF

                             Click Here to Download 32Bit
                              Click Here to Download 64Bit

Tuesday, September 4, 2012

Easy File Locker


        

Samurai 2 Vengeance 1 APK PC Game Full Version


Samurai II Vengeance v1.01 free Android fight games, top best Android action games 4 free, adventure Android games.
The long-awaited Samurai II: Vengeance has arrived on all Android devices!
Samurai: Way of the Warrior was featured in Best Games of 2009 by Apple – Samurai II is a true successor, aided by over a year of focused development. Overall production values and vicious action put Samurai II on par with console 3D brawlers. Screenshots don’t do Samurai II justice – the fluid action has to be seen running at 60 frames per second.
Samurai II sends Daisuke on a quest for revenge across the war-scorched countryside. From a seafaring village to a flying fortress to the legendary Isle of the Dead, the samurai will stop at nothing to hunt down his arch-enemy Orochi. Will he get his Vengeance?
★ Support Xperia Play!
★ Intuitive virtual joystick ensures you’re slicing up baddies, not swiping the screen.
★ Dynamic camera finds the best perspective for each encounter, adding variety while keeping focused on the action.
and much more!



Processor= 1.0GHz
RAM= 256MB
Graphics=64MB

Hulk The Incredible PC Game Full Version


The Incredible Hulk: Hulk fans are sure to have a blast smashing their way through every destructible obstacle the game throws at them.
For as much as superhero movies have improved over recent years, the games based on the same intellectual properties haven't exactly kept up. Just look at Spider-Man, Batman, The Punisher, or the Fantastic Four--er, OK, maybe not the Fantastic Four--and then look at the games that have followed up on the hit movies. Generally, there's a pretty wide gap between film and game quality, even when the game itself isn't directly based on the movie. 2003's game based on The Hulk franchise suffered from a similar issue. While the game was mostly OK, it lacked depth, and it threw together too many hackneyed gameplay mechanics that just weren't conducive to an enjoyable experience playing as everyone's favorite angry, green hero. Thankfully, developer Radical Entertainment saw the problems with the original game and didn't give up, putting together a hugely improved sequel in the form of The Incredible Hulk: Ultimate Destruction. Featuring something of an open-ended structure, a bevy of crazy moves and destructible, well, everything, Ultimate Destruction places you in a veritable playground designed just for those who love the Hulk's methodology of destruction over discretion. Though the game does have its flaws, the fact that Ultimate Destruction does such a good job of actually making you feel like you are The Hulk makes its issues much more forgivable.
Ultimate Destruction isn't based on the Ang Lee Hulk film from a couple of years ago. Like THQ's recent Punisher game, it focuses more on the comic-book universe, putting together a storyline that brings such familiar characters as Doc Samson and the Abomination (aka Emil Blonsky) into the fold. There isn't an awful lot to the plot of the game. Essentially, Bruce Banner is already the Hulk by the time the game begins, and he and Doc are working on a way to try to cure him. Enter Blonsky and a cadre of government soldiers, who want nothing more than to wipe out our friend, Big Green. Clearly, this aggression will not stand, and through the several chapters of story the game presents, Hulk smashes whatever tries to stand in his way.
And smash he does. What Ultimate Destruction absolutely does best is give you a metric ton of ways to completely obliterate anything around you. Hulk starts off with some fairly basic punches and throws that let him do plenty of damage to the scenery around him, but as you play through the game, you'll earn smash points via your destructive tendencies, which can be used to purchase new moves. These moves range from humongous seismic bursts that explode everything within a 30-foot radius to crazy hammer-throw moves that let you whip tanks as if doing so were an Olympic event. Hulk is also armed with a number of "weaponizations," which are basically ways he can take things--like nearby cars, streetlamps, or what have you--and turn them into methods of mayhem. You can pick up buses and smash them into useful shields, rip cars in half, wrap them around your fists to effectively give Hulk his own pair of novelty "Hulk Hands," or pick up a nearby missile launcher and simply throw the missiles at oncoming helicopters. There are literally dozens upon dozens of moves to unlock, and almost all of them are an absolute riot. The game isn't exactly stingy with the smash points either, and even when you do run low, all you need to do is head to one of the game's main environments and go nuts.
During the game, Hulk takes up residence at a secluded, abandoned church somewhere in the middle of nowhere. But from there he has access to a few jump points, where he can literally jump hundreds of feet in the air to reach new areas, the primary of which are a major metropolis and the badlands (a barren desert with several military installations). Similarly to those of the Grand Theft Auto games, story missions are accessible from icons found in each area, and they are denoted on your map. The story itself is quite linear, as you're only given one story mission at a time. But in between story missions, you can run and do any number of a whole lot of available side missions, which earn you more smash points. These missions range from simple checkpoint races around the world, to rescue missions, to long-jump competitions with a giant monkey balloon acting as a parachute (we'd try to explain, but trust us when we say it makes more sense in the context of the game). There are a whole lot of these side missions, giving you plenty of lasting play beyond the scope of the story missions. And that's good, since there really isn't a lot of breadth to the storyline portion of the game.
Not crush, not smush, not bash, not crash. The Hulk will only SMASH!
In many ways, The Incredible Hulk: Ultimate Destruction is exactly what a quality single-player adventure based on a license ought to be. It pays ample service to the Hulk fan base through numerous obscure references to assorted comic-book bric-a-brac and lots of unlockable materials, and it manages to get the game portion of the equation down pat, creating a world well-suited to Hulk and his destructive tendencies. Sure, it isn't the deepest, longest, or most technically proficient game out there, but fans of the comic book are sure to have a blast smashing their way through every destructible obstacle the game throws at them, and anybody else with a penchant for obliteration ought to at least give Ultimate Destruction a look.

Processor= 2.0GHz
RAM= 512MB
Graphics= 128MB

Avatar The Game PC Game Full Version


Avatar James Cameron's: The Game is the official video game based on the film, and it takes you deep into the heart of Pandora.
Bigger doesn't mean better. Developer Ubisoft Montreal disregarded this mantra when creating James Cameron's Avatar, delivering a mediocre game loaded with unnecessary padding, rather than a tight and enjoyable package that could have gotten players excited about the upcoming film of the same name. In fact, if you're eagerly anticipating the upcoming Avatar movie, it's probably best that you avoid this bland and overlong third-person shooter altogether, because there's nothing fantastical or compelling about its story or characters. That isn't to say that Avatar is all bad. A branching story featuring two disparate factions makes this a two-games-in-one experience, so if you like wringing the last drop out of your $50, the single-player campaign might keep you busy for 15 hours or so. Unfortunately, while a few of those hours are entertaining, Avatar's action is too bland and tedious to justify the game's length, and a variety of bugs and bizarre design elements put a further damper on the fun.
Avatar takes place on the planet Pandora, which the human-controlled Resources Development Administration (RDA) is stripping of its resources--much to the dismay of Pandora's indigenous population, the blue-skinned Na'vi. Meanwhile, the RDA has established a way of transferring a human's consciousness into an artificially created human/Na'vi hybrid called an avatar. You play as Ryder, an RDA operative who soon finds himself (or herself, if you choose a female persona) in over his head as he discovers the consequences of the RDA's destructive presence on Pandora. About an hour into the campaign, you'll be faced with a choice: side with the RDA, or live as an avatar and take your chances with the Na'vi. Yet no matter which path you meander down, you'll meet a series of unmemorable characters, played by unexceptional voice actors who deliver their poorly written lines without a trace of enthusiasm or urgency.
If you go the way of the RDA instead, you won't wield any melee weapons and will instead shoot your way to victory. You've got a pair of pistols to get you through if the better guns run out of ammo, but they're all but useless; luckily, your shotgun, flamethrower, and other weapons seem appropriately powerful, if not exactly satisfying to use. Enemies that melt into the background and inconsistent hit detection make it feel like you're spraying bullets around willy-nilly much of the time, and humanoid enemies are too stupid to make shooting them exciting. Your foes often will ignore comrades falling over dead right in front of them, engage harmless creatures and ignore you as you pick them off, and walk directly into walls and continue to walk in place. Not that AI characters are the only ones prone to technical weirdness. You might get stuck in a crevasse while flying a banshee, fall into an inescapable fissure, or dismount from a direhorse directly into the geometry of the plant right next to it and be unable to get out.
Avatar's multiplayer modes aren't quite as useless as Conquest, letting up to 16 players compete in a variety of modes like Team Deathmatch, King of the Hill, and Capture the Flag. The multiplayer suite feel less like a throwaway than you might expect for a movie tie-in but the factions play so differently that weird imbalances become quickly apparent. A Na'vi player can crush an RDA player with a single swipe of his club, while an RDA player can jump in a mech suit and mow Na'vi down without much fuss. (Though oddly, the swarm of insects Na'vi players can unleash make short work of those big hunks of metal.) The factional differences make for some initially appealing variety, but the disparity is too great--and the basic mechanics too bland--to support long online sessions. The mechs don't feel heavy enough to make them fun to pilot, and the cavorting camera renders buggies as uncomfortable to drive in multiplayer sessions as they are in the campaign.
One of Avatar's main selling points is its use of 3D technology, so if you own a display with the right capabilities, you may get a kick out of seeing Avatar pop out of your screen. Yet even if you're one of the few lucky enough to see the game this way, no screen yet has the capability of making James Cameron's Avatar: The Game play any better than it does. It's not a bad game, and portions of it are competent, if not quite remarkable. But Avatar wears thin quickly, and the story is too fragile to compensate for the deficiencies.
Processor= 2.4GHz
RAM= 1GB
Graphics= 256MB


Mediafire Download Link

Torrent Download Link